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3d - create mesh (or index buffer) for a simple shape defined by points of its base - Stack Overflow

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I'm trying to create a mesh for buildings, for which I have a coordinates of points of the base (bottom). The most simple shape of the base is a rectangular one, but it can be more complex. But the

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3d - create mesh (or index buffer) for a simple shape defined by points of its base - Stack Overflow

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